Behind the Scenes of Fallout, Gaming’s Most Surprising Small Screen Triumph

The post-apocalyptic TV show has made a triumphant return to Prime Video, and it's safe to say that viewers were agreeably astonished by the excellence of its first season. By portraying the retro-futuristic, post-apocalyptic United States through the lenses of three separate characters, it managed to capture multiple facets of the gamer's adventure.

There was Lucy the vault dweller, attempting to do the right thing and learning that the barren landscape made that incredibly hard; Max, the militant faction rookie, who starts challenging his cult's authority and causes a lot of havoc in mechanized battle suit; and Walton Goggins's character, a fan-favorite figure who has completely shed any moral compass out in the radioactive wilderness.

Building Anticipation for a New Chapter

The show's first season conclusion unveiled key information about the culprits behind the atomic conflict that condemned a society in underground vaults for centuries. It also posed numerous mysteries unanswered for the second season – and, on this occasion, hopes are considerably elevated.

“We’ll take ‘not terrible’ – let’s get that on a poster,” quips the show's co-creator.

“Starting the initial season, everyone’s like, ‘Just get it right’,” comments a key figure from the games. “We’re over the moon with the response to the show, so now people are bringing more excitement and different expectations.”

A New Vegas Vibe for Season Two

The new season is set in the neon-lit city, the location of the 2010’s game Fallout: New Vegas, which is widely regarded for having the sharpest dialogue and cast in the franchise, even if it was technically flawed at launch.

“It’s more of a desert vibe, a Mojave vibe, that’s so essential to that game,” notes Nolan. “That dusty, blasted-out iconic highway vibe of the game is so much fun to bring into the show.”

In the show's timeline, a considerable period has elapsed since the events of the New Vegas game by the time the characters make their way there. Yet, the creators indicate that it will honor the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is notable for its tangible quality – its production team prioritized physical models and locations were constructed, mirroring the makeshift nature of the outposts in the games.

“Being a genre enthusiast, so many productions I watch, I’m aware that they’re all filmed against a green screen,” observes another of the showrunners. “The primary goal of an adaptation, particularly of a video game, is to seem like it’s real.”

In fact, virtually everything you see on-screen is physical, including the legendarily scary radioactive creatures known as Deathclaws. In the show, they are brought to life with animatronics, and were apparently pretty frightening up close.

Made by Fans, for Fans

The Fallout series works because it is made by skilled directors who are also dedicated players, in collaboration with the game developers behind the source material. This common understanding for the world is clear in the final product.

The new batch of episodes is launching on a weekly basis rather than as a full-season drop, representing a shift from the initial release. This format will foster a new viewing experience, a dynamic the team themselves are excited to witness.

“It's richer, it’s more expansive, it’s more humorous, it has a lot of revelations,” says Howard. “I am excited to seeing what people think.”

Susan Mercer
Susan Mercer

Lena is a historian and writer with a passion for uncovering forgotten stories and sharing them through engaging narratives.